Our team came back invigorated and ready to rock the rest of 2026, with a deeper understanding of our partners’ needs and a renewed focus on enabling continued success for the future.
We asked some of the Genba team to share a few thoughts on their experiences in Cologne last week.
Jason Hall, Business Development Director
“Gamescom 2026 reinforced why this event remains such an important meeting point for the global games industry.
“The conversations I had throughout the week were not just about the next big launch, they were about longevity, discoverability and finding smarter ways to connect great games with more players.”
Wendy Kuo, Commercial Manager
“This year’s Gamescom was an unforgettable experience, and I was particularly excited by Bloober Team SA’s Cronos: Lazarus DLC and SAW: Genesis. Their playtest booth was a major traffic hotspot from day one - deservedly so.
“Another highlight this year was the chance to connect with our Asian partners in person, and learn more about how the games industry is developing across different regions.”
Thank you to everyone who took the time to meet with us at Gamescom this year, and share so many ideas and insight into the future of our industry.
We’ll see you again in Cologne in 2027!
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